Chess
Movie Reflects the Rivalry of Humans vs. Computers
By DYLAN LOEB McCLAIN
Published: July 20, 2013
The movie “Computer Chess”
— which premiered last week in New York and will open in the rest of
the country over the next several months — takes place over a weekend at
a nondescript hotel during a North American Computer Chess Championship
tournament in the late 1970s or early ’80s, when computers were
beginning to master the game.
Though the movie, written and directed by Andrew Bujalski,
is fiction, there are references to real games and real people like
David Levy, an international master who made a bet with programmers in
1968 that no computer would be able to beat him within 10 years. He won
that bet, though he finally lost to a computer in 1988. He is now the
president of the International Computer Games Association.
In the movie, there is a Levy-like character named Pat Henderson, a
master who makes a similar bet involving a champion computer program
called Alliance. But it does beat him.
The critical moment in their game is shown in the top diagram.
Henderson, who is White, should have played 1 Kd2, when he would have
had a clear edge. Instead, he played 1 Rc5, and after 1 ... b4 2 Rd5
ba3, he resigned by overturning the board because he could not stop one
of the Black pawns from promoting to a queen.
Bujalski said in an interview that he played chess “very infrequently
and very poorly.” He was inspired to make the movie, he said, when he
bought a chess trivia book that included questions about computers and
their games. “The notion of a computer chess tournament lodged in my
head,” he said.
He focused on early programmers because “what they were doing was fringe enough to the culture at the time.”
“The questions that were science fiction there are now part of our lives
now,” he added, “and they don’t seem as important now. Of course, it
has had this hugely large impact on chess and how it is played. It is
something that players of today are adapting to. That is something that
goes beyond chess.”
Bujalski often uses nonactors in his movies, which include “Beeswax,”
about twin sisters, and “Mutual Appreciation,” a musician’s story. For
“Computer Chess,” he hired computer scientists who helped him make the
movie appear as real as possible. He also consulted programmers of the
era depicted in the film, including Robert Hyatt, a creator of Cray
Blitz, the world computer chess champion in 1983 and 1986, and David
Slate, who helped write the program Nuchess.
Peter Kappler, the author of the computer program Grok, researched or
created the games used in the movie. The match for the championship
showdown between Alliance and a program called Checkers is based on one
in the 2001 World Computer Chess Championship between Deep Junior and Shredder.
For the movie, Kappler started with the position from that game after 66
... Rd6. He then changed the moves so that it ended 67 Qe4 Rf6 68 Nh5
Ra6 69 Qd5 Qd5 70 Bd5 Re6 71 Be6, checkmate.
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